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 | from PIL import ImageTk,Imageimport tkinter as tk
 
 _al = []
 _white = []
 _black = []
 stop = 0
 boss = True
 black = True
 
 def get_image(filename,width,height):
 im = Image.open(filename).resize((width,height))
 return ImageTk.PhotoImage(im)
 def init():
 global black,window,canvas
 window = tk.Tk()
 window.title('五子棋')
 window.geometry('850x600')
 
 
 canvas = tk.Canvas(window,  height=600, width=850)
 
 
 
 for i in range(1,16):
 line = canvas.create_line(i*40, 20, i*40, 580)
 line = canvas.create_line(40, i*40-20, 600, i*40-20)
 rect = canvas.create_rectangle(35, 15, 605, 585)
 rect = canvas.create_rectangle(34, 14, 606, 586)
 
 oval = canvas.create_oval(157, 137, 163, 143, fill='black')
 oval = canvas.create_oval(157, 457, 163, 463, fill='black')
 oval = canvas.create_oval(477, 137, 483, 143, fill='black')
 oval = canvas.create_oval(477, 457, 483, 463, fill='black')
 oval = canvas.create_oval(315, 296, 325, 304, fill='black')
 
 
 end = tk.Button(window, text='结束游戏', bg='white', font=('Arial', 12), width=15, height=2,command=on_end)
 end.place(x=650,y=460,anchor='nw')
 
 start = tk.Button(window, text='重新开始', bg='white', font=('Arial', 12), width=15, height=2,command=on_start)
 start.place(x=650,y=300,anchor='nw')
 
 regret = tk.Button(window, text='悔棋', bg='white', font=('Arial', 12), width=15, height=2,command=on_regret)
 regret.place(x=650,y=380,anchor='nw')
 canvas.pack()
 
 def on_regret():
 
 global _al,_black,_white,black,_start
 _start = False
 _al.pop()
 if black == True:
 _white.pop()
 black = False
 
 else:
 _black.pop()
 
 black = True
 print(black)
 
 window.destroy()
 
 
 def on_start():
 global _start,_al,_black,_white
 _start = False
 del _al,_black,_white
 _al = []
 _white = []
 _black = []
 
 window.destroy()
 
 def on_end():
 
 global boss,_start
 boss = False
 _start = False
 window.destroy()
 
 def win():
 global stop
 temp1 = 0
 temp2=0
 for i in range(0,16):
 for j in range(0,16):
 if [i,j] in _black:
 temp1 = temp1 + 1
 if temp1 == 5:
 stop = 1
 return 'black'
 else:
 temp1 = 0
 if [i,j] in _white:
 temp2 = temp2 + 1
 if temp2 == 5:
 stop = 1
 return 'white'
 else:
 temp2 = 0
 
 for i in range(0,16):
 for j in range(0,16):
 if [j,i] in _black:
 temp1 = temp1 + 1
 if temp1 == 5:
 stop = 1
 return 'black'
 else:
 temp1 = 0
 if [j,i] in _white:
 temp2 = temp2 + 1
 if temp2 == 5:
 stop = 1
 return 'white'
 else:
 temp2 = 0
 
 for i in range(0,16):
 for j in range(0,16):
 if [i,j] in _black and [i+1,j+1] in _black and [i+2,j+2] in _black and [i+3,j+3] in _black and [i+4,j+4] in _black:
 stop = 1
 return 'black'
 if [i,j] in _white and [i+1,j+1] in _white and [i+2,j+2] in _white and [i+3,j+3] in _white and [i+4,j+4] in _white:
 stop = 1
 return 'white'
 
 for i in range(0,16):
 for j in range(0,16):
 if [i,j] in _black and [i+1,j-1] in _black and [i+2,j-2] in _black and [i+3,j-3] in _black and [i+4,j-4] in _black:
 stop = 1
 return 'black'
 if [i,j] in _white and [i+1,j-1] in _white and [i+2,j-2] in _white and [i+3,j-3] in _white and [i+4,j-4] in _white:
 stop = 1
 return 'white'
 
 def callback(event):
 global _al,stop
 
 x = (event.x+20)//40
 y = (event.y + 10)//40 + 1
 
 
 if event.x>=40 and event.x<=615 and event.y>=20 and event.y<=585 and stop == 0 :
 if [x,y] not in _al:
 _al.append([x,y])
 
 
 global black
 if black==True:
 black=False
 victory = tk.Label(window, text = '白子落子', bg='white', font=('Arial', 15), width=15, height=5)
 victory.place(x=650,y=100,anchor='nw')
 _black.append([x,y])
 oval = canvas.create_oval((event.x+20)//40*40-15,(event.y+8)//40*40+5, (event.x+20)//40*40+15, (event.y+8)//40*40+35, fill = 'black')
 canvas.pack()
 else:
 black=True
 victory = tk.Label(window, text = '黑子落子', bg='white', font=('Arial', 15), width=15, height=5)
 victory.place(x=650,y=100,anchor='nw')
 _white.append([x,y])
 oval = canvas.create_oval((event.x+20)//40*40-15,(event.y+8)//40*40+5, (event.x+20)//40*40+15, (event.y+8)//40*40+35, fill = 'white')
 canvas.pack()
 winner= win()
 if stop == 1:
 victory = tk.Label(window, text=winner + '获胜', bg='white', font=('Arial', 15), width=15, height=5)
 victory.place(x=650,y=100,anchor='nw')
 
 
 while(boss):
 init()
 im = get_image("图片的名称.png",850,600)
 canvas.create_image(428,300,image = im)
 stop = 0
 _start = True
 if black == True:
 victory = tk.Label(window, text = '黑子落子', bg='white', font=('Arial', 15), width=15, height=5)
 victory.place(x=650,y=100,anchor='nw')
 
 else:
 victory = tk.Label(window, text = '白子落子', bg='white', font=('Arial', 15), width=15, height=5)
 victory.place(x=650,y=100,anchor='nw')
 
 
 while(_start):
 for i in range(1,16):
 line = canvas.create_line(i*40, 20, i*40, 580)
 line = canvas.create_line(40, i*40-20, 600, i*40-20)
 rect = canvas.create_rectangle(35, 15, 605, 585)
 rect = canvas.create_rectangle(34, 14, 606, 586)
 
 oval = canvas.create_oval(157, 137, 163, 143, fill='black')
 oval = canvas.create_oval(157, 457, 163, 463, fill='black')
 oval = canvas.create_oval(477, 137, 483, 143, fill='black')
 oval = canvas.create_oval(477, 457, 483, 463, fill='black')
 oval = canvas.create_oval(315, 296, 325, 304, fill='black')
 for i in _black:
 
 oval = canvas.create_oval(i[0] * 40 - 15, i[1] * 40 - 35, i[0] * 40 + 15, i[1] * 40 - 5, fill='black')
 canvas.pack()
 for i in _white:
 
 oval = canvas.create_oval(i[0] * 40 - 15, i[1] * 40 - 35, i[0] * 40 + 15, i[1] * 40 - 5, fill='white')
 canvas.pack()
 canvas.bind("<Button-1>",callback)
 canvas.pack()
 
 window.mainloop()
 
 
 |